This paper proposes an architecture for defining and executing agents’ behaviour from purposes. This architecture is used for the definition of an autonomous camera which makes automatic shooting of a virtual reality scene in real time. The user or others agents program the camera in a declarative and qualitative way. Multiples purposes can be specified. In case of contradictory purposes, the camera finds a compromise or, if not possible, leave some purposes. Multiple agents programmed by purposes generate complex and credible animations.
CITATION STYLE
Favier, P. A., De Loor, P., & Tisseau, J. (2001). Programming agent with purposes: Application to autonomous shooting in virtual environment. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 2197, pp. 40–43). Springer Verlag. https://doi.org/10.1007/3-540-45420-9_5
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