An exploratory case study on exploiting aspect orientation in mobile game porting

4Citations
Citations of this article
10Readers
Mendeley users who have this article in their library.
Get full text

Abstract

Portability is a crucial requirement in the mobile game domain. Aspect-oriented programming has been shown to be a promising solution to implement the portability concerns, and more generally, to be a key technical enabler to transition mobile application development toward systematic software reuse. In this chapter, we report an exploratory case study that critically examines how aspect orientation is practiced in industrial-strength mobile game applications. Our analysis takes into account technical artifacts, organizational structures, and their relationships. Altogether these complementary and synergistic viewpoints allow us to formulate a set of hypotheses and to offer some concrete insights into developing information reuse and integration strategies in the rapidly changing landscape of mobile software development.

Cite

CITATION STYLE

APA

Bhowmik, T., Alves, V., & Niu, N. (2014). An exploratory case study on exploiting aspect orientation in mobile game porting. Advances in Intelligent Systems and Computing, 263, 241–261. https://doi.org/10.1007/978-3-319-04717-1_11

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free