This paper describes a system that simulates location based AR storytelling in a VR environment and explores how VR simulation might be used as a prototyping and user-testing tool. The system is currently developed and used for testing possible future versions of local news distribution with AR devices- However it can be used as a more general tool for testing what, where and how to augment reality in other contexts.
CITATION STYLE
Svensson, T. (2019). Using VR to Simulate Interactable AR Storytelling. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 11869 LNCS, pp. 328–332). Springer. https://doi.org/10.1007/978-3-030-33894-7_33
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