In this session we will present different ways in which the StoryTec framework can be helpful for researchers in the field of Adaptive Game-based Learning. From initial prototyping stages of complex, adaptive learning adventure games to authoring, cross-platform-publishing and evaluation of such projects, StoryTec offers a range of useful research-based tools which make the process faster and team collaboration easier. Interested researchers will be able to get guided hands-on experience with the authoring and evaluation tool. © 2014 Springer International Publishing.
CITATION STYLE
Shoukry, L., Reuter, C., & Mehm, F. (2014). StoryTec and StoryPlay as tools for adaptive game-based learning research. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 8395 LNCS, pp. 195–198). Springer Verlag. https://doi.org/10.1007/978-3-319-05972-3_21
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