This chapter examines the growing intersection of digital games and the ‘smart city’ model. It explores the various ways that games and playful practices can alternately support, challenge, or counter the push to instrumentalise, optimise, and...
CITATION STYLE
Leorke, D. (2020). Reappropriating, Reconfiguring and Augmenting the Smart City Through Play (pp. 51–70). https://doi.org/10.1007/978-981-13-9765-3_3
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