In the previous chapter we connected a VRTK 1D Axis Action component to the right trigger button of our touch controller. Unlike buttons, triggers communicate a continuum of data to our programs. However, many times the extra information conveyed through a range of float values is not only unnecessary for a VR application, but also unhelpful. Fortunately, VRTK offers a component to convert a trigger event from a collection of float values to a single boolean value of either on or off.
CITATION STYLE
Baruah, R. (2020). Interactors and Interactables. In Virtual Reality with VRTK4 (pp. 219–291). Apress. https://doi.org/10.1007/978-1-4842-5488-2_8
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