This chapter describes the activities conducted as part of the IT/Technology team in the FI3T project, which focuses on familiarizing students with computing and software development through game development. We first give an overview of the computing field and its relationship to K-12 education. Then, we outline the major college degrees and programs as well as career opportunities related to computing. We discuss the skills required from and learned by students in computing. Then, we describe major activities conducted as part of the IT/Technology group during a two-year period and relate those activities to high school state and national standards. Finally, we summarize some of the projects (computer games) developed by students and compile a list of resources for technology teachers/students use.
CITATION STYLE
Medjahed, B. (2015). It/technology: Design and development of computer games. In STEM Learning: IT Integration and Collaborative Strategies (pp. 67–86). Springer International Publishing. https://doi.org/10.1007/978-3-319-26179-9_4
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