VICs: A modular vision-based HCI framework

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Abstract

Many Vision-Based Human-Computer Interaction (VB-HCI) systems are based on the tracking of user actions. Examples include gaze-tracking, head-tracking, finger-tracking, and so forth. In this paper, we present a framework that employs no user-tracking; instead, all interface components continuously observe and react to changes within a local image neighborhood. More specifically, components expect a predefined sequence of visual events called Visual Interface Cues (VICs). VICs include color, texture, motion and geometric elements, arranged to maximize the veridicality of the resulting interface element. A component is executed when this stream of cues has been satisfied. We present a general architecture for an interface system operating under the VIC-Based HCI paradigm, and then focus specifically on an appearance-based system in which a Hidden Markov Model (HMM) is employed to learn the gesture dynamics. Our implementation of the system successfully recognizes a button-push with a 96% success rate. The system operates at frame-rate on standard PCs. © Springer-Verlag Berlin Heidelberg 2003.

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Ye, G., Corso, J., Burschka, D., & Hager, G. D. (2003). VICs: A modular vision-based HCI framework. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 2626, pp. 257–267). Springer Verlag. https://doi.org/10.1007/3-540-36592-3_25

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