Security Concerns in MMO Games—Analysis of a Potent Application Layer DDoS Threat

2Citations
Citations of this article
10Readers
Mendeley users who have this article in their library.

Abstract

The application layer in the Internet protocol suite offers a significant degree of freedom regarding the orchestration of distributed denial-of-service attacks due to many different and unstandardized protocols. The primary focus of defending against application-layer distributed denial-of-service attacks has traditionally been Hypertext Transfer Protocols oriented while observing individual users’ actions independently from one another. In this paper, we present and analyze a novel application-layer DDoS attack in massively multiplayer online games that utilize the cooperative efforts of the attackers to deplete the server’s or players’ bandwidth. The attack exploits in-game dependencies between players to cause a massive spike in bandwidth while the attackers’ traffic remains legitimate. We introduce a multiplayer-relations graph to model user behavior on a game server. Additionally, we demonstrate the attack’s devastating capabilities on an emulated World of Warcraft server. Lastly, we discuss flaws of the existing defense mechanisms and possible approaches for the detection of these attacks using graph theory and multiplayer-relations graphs.

Cite

CITATION STYLE

APA

Gavrić, N., & Bojović, Ž. (2022). Security Concerns in MMO Games—Analysis of a Potent Application Layer DDoS Threat. Sensors, 22(20). https://doi.org/10.3390/s22207791

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free