This paper analyzes Nn,d, the average number of terminal nodes examined by the α-β pruning algorithm in a uniform game-tree of degree n and depth d for which the terminal values are drawn at random from a continuous distribution. It is shown that Nn,d attains the branching factor ℝα−β(n)=ξn/l-ξn where ξn is the positive root of xn+x-l=0. The quantity ξn/1-ξn has previously been identified as a lower bound for all directional algorithms. Thus, the equality ℝα−β(n)=ξn/1-ξn renders α-β asymptotically optimal over the class of directional, game-searching algorithms.
CITATION STYLE
Pearl, J. (1981). The solution for the branching factor of the alpha-beta pruning algorithm. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 115 LNCS, pp. 521–529). Springer Verlag. https://doi.org/10.1007/3-540-10843-2_41
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