Mobile augmented reality framework - MIRAR

6Citations
Citations of this article
15Readers
Mendeley users who have this article in their library.

This article is free to access.

Abstract

The increasing immersion of technology on our daily lives demands for additional investments in various areas, including, as in the present case, the enhancement of museums’ experiences. One of the technologies that improves our relationship with everything that surrounds us is Augmented Reality. This paper presents the architecture of MIRAR, a Mobile Image Recognition based Augmented Reality framework. The MIRAR framework allows the development of a system that uses mobile devices to interact with the museum’s environment, by: (a) recognizing and tracking on-the-fly, on the client side (mobile), museum’s objects, (b) detecting and recognizing where the walls and respective boundaries are localized, as well as (c) do person detection and segmentation. These objects, wall and person segmentation will allow the projection of different contents (text, images, videos, clothes, etc.). Promising results are presented in these topics, nevertheless, some of them are still in a development stage.

Cite

CITATION STYLE

APA

Rodrigues, J. M. F., Veiga, R. J. M., Bajireanu, R., Lam, R., Pereira, J. A. R., Sardo, J. D. P., … Bica, P. (2018). Mobile augmented reality framework - MIRAR. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 10908 LNCS, pp. 102–121). Springer Verlag. https://doi.org/10.1007/978-3-319-92052-8_9

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free