A family of graphical-game-based algorithms for distributed constraint optimization problems

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Abstract

This paper addresses the application of distributed constraint optimization problems (DCOPs) to large-scale dynamic environments. We introduce a decomposition of DCOP into a graphical game and investigate the evolution of various stochastic and deterministic algorithms. We also develop techniques that allow for coordinated negotiation while maintaining distributed control of variables. We prove monotonicity properties of certain approaches and detail arguments about equilibrium sets that offer insight into the tradeoffs involved in lever-aging efficiency and solution quality. The algorithms and ideas were tested and illustrated on several graph coloring domains. © 2006 Springer Science+Business Media, Inc.

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Maheswaran, R. T., Pearce, J. P., & Tambe, M. (2006). A family of graphical-game-based algorithms for distributed constraint optimization problems. In Coordination of Large-Scale Multiagent Systems (pp. 127–146). Springer US. https://doi.org/10.1007/0-387-27972-5_6

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