Reuse by Placement: A Paradigm for Cross-Domain Software Reuse with High Level of Granularity

  • Xu Y
  • Ramanathan J
  • Ramnath R
  • et al.
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Abstract

It is a challenge to reuse existing software at a high level of granularity across different domains. Inspired by product placement for advertising in markets, where a movie can be “reused” for advertising without losing the function of the movie, this paper proposes a new paradigm for software reuse: “reuse by placement”. This concept is illustrated in this paper using serious games. A framework based on virtual interactions is presented to provide dynamic placement points with reusable services to facilitate implanting new requirements intoop games in educational and human computation domains.

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Xu, Y., Ramanathan, J., Ramnath, R., Singh, N., & Deshpande, S. (2011). Reuse by Placement: A Paradigm for Cross-Domain Software Reuse with High Level of Granularity (pp. 69–77). https://doi.org/10.1007/978-3-642-21347-2_6

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