A method is proposed that visually estimates the 3D pose and endpoints of a thin cylindrical physical object, such as a wand, a baton, or a stylus, that is manipulated by a user. The method utilizes multiple synchronous images of the object to cover wide spatial ranges, increase accuracy and deal with occlusions. Experiments demonstrate that the method can be applied in real-time using modest and conventional hardware and that the outcome suits the purposes of employing the approach for human computer interaction. © 2011 Springer-Verlag.
CITATION STYLE
Zabulis, X., Koutlemanis, P., Baltzakis, H., & Grammenos, D. (2011). Multiview 3D pose estimation of a wand for human-computer interaction. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 6939 LNCS, pp. 104–115). https://doi.org/10.1007/978-3-642-24031-7_11
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