For people with poor upper limb mobility or control, interaction with a computer may be facilitated by adaptive and alternative interfaces. Visual head tracking has proven to be a viable pointing interface, which can be used when use of the mouse or trackpad is challenging. We are interested in new mechanisms to map the user’s head motion to a pointer location on the screen. Towards this goal, we collected a data set of videos of participants as they were moving their head while following the motion of a marker on the screen. This data set could be used to training a machine learning system for pointing interface. We believe that by learning on real examples, this system may provide a more natural and satisfactory interface than current systems based on pre-defined algorithms.
CITATION STYLE
Cicek, M., & Manduchi, R. (2022). Learning a Head-Tracking Pointing Interface. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 13341 LNCS, pp. 399–406). Springer Science and Business Media Deutschland GmbH. https://doi.org/10.1007/978-3-031-08648-9_46
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