Interactive storytelling and gaming environments for museums: The interactive storytelling exhibition project

29Citations
Citations of this article
106Readers
Mendeley users who have this article in their library.
Get full text

Abstract

Interactive storytelling and gaming technologies have great edutainment potential for engaging visitors with museum exhibitions. This paper presents the development and testing of the Interactive Storytelling Exhibition Project devised originally within the Factual and Learning Interactive Television Department of the British Broadcasting Corporation (BBC) and continued development at the University of Brighton. The project combines both interactive television storytelling and gaming technologies to immerse museum visitors with artefacts on exhibition, engaging the user into physical space using virtual stories. © Springer-Verlag Berlin Heidelberg 2007.

Cite

CITATION STYLE

APA

Danks, M., Goodchild, M., Rodriguez-Echavarria, K., Arnold, D. B., & Griffiths, R. (2007). Interactive storytelling and gaming environments for museums: The interactive storytelling exhibition project. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 4469 LNCS, pp. 104–115). Springer Verlag. https://doi.org/10.1007/978-3-540-73011-8_13

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free