Virtual Reality tracking devices provide more information than what is being used in most applications. In this experiment, we develop a real-time system, using neural networks, that allows us to detect subconscious player poses associated moods and use them to guide games. This provides new ways to create greater conversations and narrative experiences.
CITATION STYLE
Peñas, G., & Peinado, F. (2018). An approach to basic emotion recognition through players body pose using virtual reality devices. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 10714 LNCS, pp. 61–65). Springer Verlag. https://doi.org/10.1007/978-3-319-76270-8_5
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