Cooperation and punishment

5Citations
Citations of this article
26Readers
Mendeley users who have this article in their library.
Get full text

Abstract

We show that, in repeated common interest games without discounting, strong 'perturbation implies efficiency' results require that the perturbations must include strategies that are 'draconian' in the sense that they are prepared to punish to the maximum extent possible. Moreover, there is a draconian strategy whose presence in the perturbations guarantees that any equilibrium is efficient. We also argue that the results of Anderlini and Sabourian (1995) using perturbation strategies that are cooperative (and hence nondraconian) are not due to computability per se but to the further restrictions they impose on allowable beliefs.

Cite

CITATION STYLE

APA

Evans, R., & Thomas, J. P. (2001). Cooperation and punishment. Econometrica, 69(4), 1061–1075. https://doi.org/10.1111/1468-0262.00230

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free