Assessing the role of virtual reality with passive haptics in music conductor education: a pilot study

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Abstract

This paper presents a novel virtual reality system that offers immersive experiences for instrumental music conductor training. The system utilizes passive haptics that bring physical objects of interest, namely the baton and the music stand, within a virtual concert hall environment. Real-time object and finger tracking allow the users to behave naturally on a virtual stage without significant deviation from the typical performance routine of instrumental music conductors. The proposed system was tested in a pilot study (n = 13) that assessed the role of passive haptics in virtual reality by comparing our proposed “smart baton” with a traditional virtual reality controller. Our findings indicate that the use of passive haptics increases the perceived level of realism and that their virtual appearance affects the perception of their physical characteristics.

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Barmpoutis, A., Faris, R., Garcia, L., Gruber, L., Li, J., Peralta, F., & Zhang, M. (2020). Assessing the role of virtual reality with passive haptics in music conductor education: a pilot study. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 12190 LNCS, pp. 275–285). Springer. https://doi.org/10.1007/978-3-030-49695-1_18

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