This paper proposes a first sketch on the state of the art regarding interactive edutainment games delivered through mobile multimedia museum guidance systems used in the context of a cultural visit. The goal is to identify current practices but also potential functional requirements, through the introduction of a first set of classification criteria emerging from a literature review of representative projects. The issue of related evaluation practices is also discussed. © 2009 Springer.
CITATION STYLE
Damala, A. (2009). Edutainment games for mobile multimedia museum guidance systems: A classification approach. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 5709 LNCS, pp. 307–308). https://doi.org/10.1007/978-3-642-04052-8_46
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