The paper presents the application of the theory of differential games and multi-stage static and multi-matrix static games for the automation of the process of controlling maritime objects–merchant ships, ships or unmanned vessels. It has been shown that through the appropriate formulation of the plotter quality control, consisting of an integrated and final pay out, it is possible to implement collision and collision games as well as non-operational and cooperative games. On the example of safe control of one's own ship in situations of passing with many ships encountered at sea, algorithms of defining a safe trajectory of a ship supporting the manoeuvring decision of the navigator were presented. Considerations are illustrated by examples of computer simulation algorithms in Matlab/Simulink software for safe ship trajectories in real-time maritime situations.
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CITATION STYLE
Lisowski, J. (2018). Game Control of maritime objects. Journal of Marine Engineering and Technology, 16(4), 165–176. https://doi.org/10.1080/20464177.2017.1384093