Recently, social interaction between gamers has caught the attention in sociology and psychology. The purposes of this study are: (1) to explore the relationship between gamer background information and social competence with player social behavior and role choice in team-based multiplayer online games. (2) To verify the relationship which found in the exploration. Therefore, an online survey (N = 177) and an experiment (N = 37) were conducted to find out how the background and social competence of player affects the gamer social behavior and role choice. The results showed that: social competence and player background have an effect on social behavior and role-choice in game. Specially, conflict management has a significant positive effect on negative communication frequency and game ranking has a significant positive effect on leadership. Additionally, KDA (Kill/Death/Assists) and cooperation behavior have a significant positive on winning. Finally, author gave some suggestion to future research and gamer based on the conclusion.
CITATION STYLE
Lai, K. H., Wang, B., & Rau, P. L. P. (2021). Effects of Players’ Social Competence on Social Behaviors and Role Choice in Team-Based Multiplayers Online Games. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 12771 LNCS, pp. 62–79). Springer Science and Business Media Deutschland GmbH. https://doi.org/10.1007/978-3-030-77074-7_6
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