Implementing data mining to improve a game board based on cultural algorithms

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Abstract

Evolutionary computation is a generic term used to make reference to the solution of computational problems planned and implemented based on models of an evolutionary process. Most of the evolutionary algorithms propose biological paradigms, and the concepts of natural selection, mutation and reproduction. However, other paradigms that can be adopted in the creation of evolutionary algorithms exist. Many problems involve not structured environments that can be considered from the perspective of cultural paradigms; the cultural paradigms offer a wide range of categorized models that ignore the possible solutions to the problem, -a common situation in the real life-. The purpose of the present work is to apply the computational properties of the cultural technology; on this case, to corroborate them by means of data mining to propose the solution to a specific problem. The above mentioned, carrying out an adaptation from the perspective of the societies modeling. An environment to carry out tests of this type was developed to allow the learning on the not very conventional characteristics of a cultural technology. This environment is called Baharastar. © 2007 Springer-Verlag Berlin Heidelberg.

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APA

Ochoa, A., González, S., Castro, A., Padilla, N., & Baltazar, R. (2007). Implementing data mining to improve a game board based on cultural algorithms. In Advances in Soft Computing (Vol. 44, pp. 486–493). https://doi.org/10.1007/978-3-540-74972-1_63

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