We investigate the suitability of the functional model of programming as applied to the solid modelling field of 3D rendering, with particular reference to expressiveness and efficiency. We find that functional languages with a good implementation can be more efficient than other languages in certain aspects in the rendering process. Furthermore, recent developments in functional languages allow difficult concepts to be expressed simply within programs, and allow easier expression of the models we wish to render.
CITATION STYLE
Sinclair, D. C. (1991). Solid Modelling in Haskell (pp. 246–263). https://doi.org/10.1007/978-1-4471-3810-5_21
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