This chapter discusses the potential meaning of the term social in relation to human-agent interaction. Based on the sociological theory of object-centred sociality, four aspects of sociality, namely forms of grouping, attachment, reciprocity, and reflexivity are presented and transferred to the field of human-humanoid interaction studies. Six case studies with three different types of humanoid robots are presented, in which the participants had to answer a questionnaire involving several items on these four aspects. The case studies are followed by a section on lessons learned for human-agent interaction. In this section, a social agent matrix for categorizing human-agent interaction in terms of their main sociality aspect is introduced. A reflection on this matrix and the future (social) human-agent relationship closes this chapter.
CITATION STYLE
Weiss, A., & Tscheligi, M. (2012). Rethinking the human-agent relationship: Which social cues do interactive agents really need to have? In Believable Bots: Can Computers Play Like People? (Vol. 9783642323232, pp. 1–28). Springer-Verlag Berlin Heidelberg. https://doi.org/10.1007/978-3-642-32323-2_1
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