Metaverse and Human-Computer Interaction: A Technology Framework for 3D Virtual Worlds

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Abstract

Metaverse is posed to change the world and revolutionalize the way we work, play, and socialize with one another. In recent years, both capital circles and large technology companies have started to pay attention to this emerging field, setting off a wave of metaverse upsurge. The academic world can and should also contribute to the development and evolution of metaverse. In this paper, we put forward a technology framework of metaverse from a macro perspective to discuss technical support for realizing the vision of large-scale and massive human-computer interaction in metaverse. We trace the latest technology and related applications that enable the development of metaverse. We also compare them with the proposed technical framework to determine the current gaps, which point out the direction for further research in the future.

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Wang, Y., Siau, K. L., & Wang, L. (2022). Metaverse and Human-Computer Interaction: A Technology Framework for 3D Virtual Worlds. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 13518 LNCS, pp. 213–221). Springer Science and Business Media Deutschland GmbH. https://doi.org/10.1007/978-3-031-21707-4_16

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