Physically-based sound synthesis on GPUs

20Citations
Citations of this article
8Readers
Mendeley users who have this article in their library.
Get full text

Abstract

Modal synthesis is a physically-motivated sound modeling method. It has been successfully used in many applications. However, if large number of modes are involved in a simulated scene, it becomes an overwhelming task to synthesize sounds in real time without special hardware support. An implementation based on commodity graphics hardware is proposed as an alternative solution by using the parallelism and programmability in graphics pipeline. © IFIP International Federation for Information Processing 2005.

Cite

CITATION STYLE

APA

Zhang, Q., Ye, L., & Pan, Z. (2005). Physically-based sound synthesis on GPUs. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 3711 LNCS, pp. 328–333). Springer Verlag. https://doi.org/10.1007/11558651_32

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free