Convolutional neural network-based solutions for video oculography require large quantities of accurately labeled eye images acquired under a wide range of image quality, surrounding environmental reflections, feature occlusion, and varying gaze orientations. Manually annotating such a dataset is challenging, time-consuming, and error-prone. To alleviate these limitations, this work introduces an improved eye image rendering pipeline designed in Blender. RIT-Eyes provides access to realistic eye imagery with error-free annotations in 2D and 3D which can be used for developing gaze estimation algorithms. Furthermore, RIT-Eyes is capable of generating novel temporal sequences with realistic blinks and mimicking eye and head movements derived from publicly available datasets.
CITATION STYLE
Nair, N., Chaudhary, A. K., Kothari, R. S., Diaz, G. J., Pelz, J. B., & Bailey, R. (2020). RIT-Eyes: Realistically rendered eye images for eye-tracking applications. In Eye Tracking Research and Applications Symposium (ETRA). Association for Computing Machinery. https://doi.org/10.1145/3379157.3391990
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