Handbook of dynamic game theory

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Abstract

This will be a two-part handbook on Dynamic Game Theory and part of the Springer Reference program. Part I will be on the fundamentals and theory of dynamic games. It will serve as a quick reference and a source of detailed exposure to topics in dynamic games for a broad community of researchers, educators, practitioners, and students. Each topic will be covered in 2-3 chapters with one introducing basic theory and the other one or two covering recent advances and/or special topics. Part II will be on applications in fields such as economics, management science, engineering, biology, and the social sciences.

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Başar, T., & Zaccour, G. (2018). Handbook of dynamic game theory. Handbook of Dynamic Game Theory (pp. 1–1285). Springer International Publishing. https://doi.org/10.1007/978-3-319-44374-4

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