Efficient generation of plane triangulations without repetitions

43Citations
Citations of this article
12Readers
Mendeley users who have this article in their library.
Get full text

Abstract

A based plane triangulation is a plane triangulation with one designated edge on the outer face. In this paper we give a simple algorithm to generate all biconnected based plane triangulations with at most n vertices. The algorithm uses O(n) space and generates such triangulations in O(1) time per triangulation without duplications. The algorithm does not output entire triangulations but the difference from the previous triangulation. By modifying the algorithm we can generate all biconnected based plane triangulation having exactly n vertices including exactly rvertices on the outer face in O(1) time per triangulation without duplications, while the previous best algorithm generates such triangulations in O(n2) time per triangulation. Also we can generate without duplications all biconnected (non-based) plane triangulations having exactly n vertices including exactly r vertices on the outer face in O(r 2n) time per triangulation, and all maximal planar graphs having exactly n vertices in O(n3) time per graph. © 2011 Springer-Verlag Berlin Heidelberg.

Cite

CITATION STYLE

APA

Li, Z., & Nakano, S. I. (2001). Efficient generation of plane triangulations without repetitions. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 2076 LNCS, pp. 433–443). Springer Verlag. https://doi.org/10.1007/3-540-48224-5_36

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free