Gamification in hidden education—teaching migration-related topics through the didactic board game "crossing borders"

4Citations
Citations of this article
46Readers
Mendeley users who have this article in their library.

Abstract

Slovenia, one of the smallest European countries, has always been part of various migration processes. As these processes are nowadays an important part of politics and our everyday life, the topics of migration need to be included in the school curricula. The paper presents an example of how educators can teach young people about migration processes through gamification, using an innovative, didactic and strategic board game Crossing Borders. When playing Crossing Borders, players subconsciously learn about the migration-related topics. The game was very well received among all test groups (teachers and students).

Cite

CITATION STYLE

APA

Klun, M. I. (2020). Gamification in hidden education—teaching migration-related topics through the didactic board game “crossing borders.” European Journal of Geography, 11(2), 006–018. https://doi.org/10.48088/ejg.m.klu.11.2.6.18

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free