Conceiving graphic design projects is a daily work, although its technical processes are not always employed to enable a better user experience. Specially in the case of print produced objects that greatly depended on individual graphic expressions and on a technology that imposes a static outcome. Nevertheless, printed matter represents a significant amount of objects and products that face public attention on a regular basis. Meanwhile their users are changing. They are influenced by interactive features and the possibility of user participation prepared by various services. The user is understood as a central point in planning actions and without a deep insight of how will the user deal with interfaces, most technologies seem meaningless. This paper presents a practice led research on interaction and its transition to a graphic design project, conceived for print production, in order to promote a better user experience.
CITATION STYLE
Neves, M. (2016). Enhancing user experience in graphic design: A study in (Unusual) interaction. In Advances in Intelligent Systems and Computing (Vol. 485, pp. 801–810). Springer Verlag. https://doi.org/10.1007/978-3-319-41983-1_72
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