Skeletizing 3D-objects by projections

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Abstract

Skeletization is used to simplify an object and to give an idea of the global shape of an object. This paper concerns the continuous domain. While many methods already exist, they are mostly applied in 2D-space. We present a new method to skeletize the polygonal approximation of a 3D-object, based on projections and 2D-skeletization from binary trees. © Springer-Verlag Berlin Heidelberg 2004.

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APA

Ménegaux, D., Faudot, D., & Kheddouci, H. (2004). Skeletizing 3D-objects by projections. Lecture Notes in Computer Science (Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 3045, 267–276. https://doi.org/10.1007/978-3-540-24767-8_28

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