Over the last five years, we have worked on creating museum exhibits by utilizing sensing technologies including RFID, fingerprint recognition, and face recognition. Unlike the complexity of underlying technologies, the installations were kept as simple as possible, so the visitor could concentrate on interactions. Space played a key role in the interactive behaviors in these exhibits. In this paper, we discuss three museum exhibits; Arithmetik Garden, Pool of Fingerprints, and the Nominal Divide. © 2012 Springer-Verlag.
CITATION STYLE
Kiriyama, T., & Sato, M. (2012). Aesthetic design of interactive museum exhibits. In Communications in Computer and Information Science (Vol. 277 CCIS, pp. 5–11). https://doi.org/10.1007/978-3-642-31479-7_2
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