Interactive techniques for entertainment applications using mobile devices

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Abstract

User interaction experience has been lately the main focus of the industry of entertainment. High rendered graphics and huge computing process have been lagging behind for paving the way to the user experience interaction in which the way the user gets involved with the system is a key point. For this reason, we present along with this paper an enhancement for video games and museum applications that is able to increase user experience by separating the display from the controller side, using mobile phones as tracking devices. For this purpose, we have implemented a system architecture based on a Bluetooth peer-to-peer model that establishes a strong connection between mobile phones and desktop applications. The utilization of mobile phones has been revealed as a fundamental element in user experience due to its ease of use and its widespread adoption among society, which makes possible to enter the competitive market of entertainment. © 2013 Springer-Verlag Berlin Heidelberg.

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APA

Rivas, J. L. G., Cano Olivares, P., & Díaz Alonso, J. (2013). Interactive techniques for entertainment applications using mobile devices. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 7903 LNCS, pp. 334–345). https://doi.org/10.1007/978-3-642-38682-4_36

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