The effective of learning by augmented reality on android platform

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Abstract

In this paper, we present the effective of Learning system based on Android operating system in Physics. The objective of this system is to advice student to learn Physics more convenient through mobile platform. The design approaches and functional components of this system were described and this application was developed on Knowledge. A quasi-experimental design of the pretest, posttest for non-randomized control group design was employed for this project. And, it was divided the result by the research purposes into 2 parts: developing the Mobile application for students and testing and evaluating the system. Black box technique was used to evaluate application performances and Questionnaires were applied to measure user satisfaction with system usability by experts and students.

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Kularbphettong, K., & Limphoemsuk, N. (2017). The effective of learning by augmented reality on android platform. In Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST (Vol. 180, pp. 111–118). Springer Verlag. https://doi.org/10.1007/978-3-319-49625-2_14

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