TACTILE DESIGN: Touching The Light of Art in a Dark World

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Abstract

Based on the sensory design of emotional interaction, the blind art product design is studied with the help of modern technology to enhance the tactile emotional cognition of the blind and to explore and construct an immersive interactive cognitive system oriented to tactile design. To introduce design and art into the development of tactile cognitive product design for the blind, to transform two-dimensional flat information into different three-dimensional recognizable cognitive learning interfaces through 3D printing technology, and to improve tactile cognition and art appreciation for the blind with a unique blind reading and exhibition approach. On the premise of the a priori nature of blind people's tactile and auditory qualities and their bodies, we use materials, shapes, emotions and spatial mapping methods to compensate for the congenital lack of art experiences of blind people. At the same time, through the emotional translation between the blind and the art space, we explore the way to recreate the “blind art space”. Modern technology (mainly 3D printing) is used to develop new tactile cognitive art interfaces for the blind, which are innovative and sustainable in improving the emotional perception of blind people and broadening the design style of artworks. Tactile design-oriented immersive interactive art space design for the blind provides new design ideas and empirical references for exploring art for the blind.

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APA

Zhang, D., Zhang, X., & Zhou, H. (2023). TACTILE DESIGN: Touching The Light of Art in a Dark World. In Communications in Computer and Information Science (Vol. 1833 CCIS, pp. 389–399). Springer Science and Business Media Deutschland GmbH. https://doi.org/10.1007/978-3-031-35992-7_54

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