Experimental and theoretical results in interactive orthogonal graph drawing

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Abstract

Interactive Graph Drawing allows the user to dynamically interact with a drawing as the design progresses while preserving the user’s mental map. This paper presents a theoretical analysis of Relative- Coordinates and an extensive experimental study comparing the performance of two interactive orthogonal graph drawing scenaria: No-Change, and Relative-Coordinates. Our theoretical analysis found that the Relative- Coordinates scenario builds a drawing that has no more than 3n – 1 bends, while the area of the drawing is never larger than 2.25n2. Also, no edge has more than 3 bends at any time during the drawing process. To conduct the experiments, we used a large set of test data consisting of 11,491 graphs (ranging from 6 to 100 nodes) and compared the behavior of the above two scenaria with respect to various aesthetic properties (e.g., area, bends, crossings, edge length, etc) of the corresponding drawings. The Relative-Coordinates scenario was a winner over No-Change under any aesthetic measure considered in our experiments. Moreover, the practical behavior of the two scenaria was considerably better than the established theoretical bounds, in most cases.

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Papakostas, A., Six, J. M., & Tollis, I. G. (1997). Experimental and theoretical results in interactive orthogonal graph drawing. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 1190, pp. 371–386). Springer Verlag. https://doi.org/10.1007/3-540-62495-3_61

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