Tracking Students’ Activities in Serious Games

  • Kang J
  • Liu S
  • Liu M
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Abstract

A Serious Game (SG) is a virtual process designed for the purpose of real-world problem-solving. In SG analytics Serious game analytics studies, learning processes are tracked using …

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Kang, J., Liu, S., & Liu, M. (2017). Tracking Students’ Activities in Serious Games. In Learning and Knowledge Analytics in Open Education (pp. 125–137). Springer International Publishing. https://doi.org/10.1007/978-3-319-38956-1_10

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