Kindergartners' color preference and temperament in embodied interactive video game

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Abstract

The purposes of this study were to explore what's kind of the color kindergartners chose in embodied interactive video game and what's the relation between kindergartners' color preference and their characteristic of temperament in embodied interactive video game. The 230 kindergartners, 4 to 5-years-old, participated in the game play, "Matching the shapes, , , and Δ" at school. Each child's father or mother completed the Revised Behavioral Style Questionnaire. By using SPSS17.0, the results showed that the color preferences of kindergartners were yellow, red, purple, blue, and green in order. Sex difference was found in color preference. Kindergartners who liked red or purple colors represented higher distractibility than those liked yellow. Kindergartners who preferred the purple color would be more sensitive than others who liked red, yellow, green, or blue respectively. © 2009 Springer Berlin Heidelberg.

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APA

Jong, J. T., Lee, Y. W., Hong, J. C., Hwang, M. Y., & Hao, Y. W. (2009). Kindergartners’ color preference and temperament in embodied interactive video game. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 5670 LNCS, pp. 473–478). https://doi.org/10.1007/978-3-642-03364-3_56

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