Designing interactive and motivating stimuli for children with visual impairments

2Citations
Citations of this article
7Readers
Mendeley users who have this article in their library.

Abstract

The long-term effects of visual impairments can, in some instances, be mitigated if the sensory cells in the eye are trained appropriately during (early) childhood. Exposure to visual stimuli like cardboards with high-contrast visual patterns is the cornerstone to a successful treatment. However, despite its benefits, this kind of vision training can be tedious and demotivating for children. To leverage training and therapy, we propose interaction design to create multimodal stimuli that are rewarding and motivating. The present work elaborated on this suggestion and presents a design concept that makes the vision therapist a playmaker, coach, playmate, wizard, and statistician all at the same time.

Cite

CITATION STYLE

APA

Güldenpfennig, F., Fikar, P., & Ganhör, R. (2017). Designing interactive and motivating stimuli for children with visual impairments. In HCI 2017: Digital Make Believe - Proceedings of the 31st International BCS Human Computer Interaction Conference, HCI 2017 (Vol. 2017-July). BCS Learning and Development Ltd. https://doi.org/10.14236/ewic/HCI2017.64

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free