Exploration: Using play to design play-gamification and student involvement in the production of games-based learning resources for research methods teaching

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Gerodetti, N., & Nixon, D. (2019). Exploration: Using play to design play-gamification and student involvement in the production of games-based learning resources for research methods teaching. In The Power of Play in Higher Education: Creativity in Tertiary Learning (pp. 283–290). Springer International Publishing. https://doi.org/10.1007/978-3-319-95780-7_36

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