Skeleton-based dynamic hand gesture recognition using an enhanced network with one-shot learning

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Abstract

Dynamic hand gesture recognition based on one-shot learning requires full assimilation of the motion features froma few annotated data. However, how to effectively extract the spatio-temporal features of the hand gestures remains a challenging issue. This paper proposes a skeleton-based dynamic hand gesture recognition using an enhanced network (GREN) based on one-shot learning by improving the memory-augmented neural network, which can rapidly assimilate the motion features of dynamic hand gestures. Besides, the network effectively combines and stores the shared features between dissimilar classes, which lowers the prediction error caused by the unnecessary hyper-parameters updating, and improves the recognition accuracy with the increase of categories. In this paper, the public dynamic hand gesture database (DHGD) is used for the experimental comparison of the state-of-the-art performance of the GREN network, and although only 30% of the dataset was used for training, the accuracy of skeleton-based dynamic hand gesture recognition reached 82.29% based on one-shot learning. Experiments with the Microsoft Research Asia (MSRA) hand gesture dataset verified the robustness of the GREN network. The experimental results demonstrate that the GREN network is feasible for skeleton-based dynamic hand gesture recognition based on one-shot learning.

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Ma, C., Zhang, S., Wang, A., Qi, Y., & Chen, G. (2020). Skeleton-based dynamic hand gesture recognition using an enhanced network with one-shot learning. Applied Sciences (Switzerland), 10(11). https://doi.org/10.3390/app10113680

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