This paper describes theory (systemic structural model) of learning activity in the virtual reality, as well as demonstrates (on experimental data) in psychophysiological regulation of the cognitive activity in VR. Understanding of these changes can be used for learning improvement using VR environment regards the interrelationship between the structure and self-regulation of learning activity, avoiding potential cybersickness.
CITATION STYLE
Pinchuk, O., Burov, O., Ahadzhanova, S., Logvinenko, V., Dolgikh, Y., Kharchenko, T., … Shabalin, A. (2020). VR in education: Ergonomic features and cybersickness. In Advances in Intelligent Systems and Computing (Vol. 1211 AISC, pp. 350–355). Springer. https://doi.org/10.1007/978-3-030-50896-8_50
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