This chapter presents an exploratory investigation on measuring the extent of presence in a MR-based design space through a comparative study using a tabletop system with two different types of displays: HMDs and 2D screens. This study explores the link between object presence and design performance in immersive MR-based design space while manipulating 3D blocks representing virtual furniture. A post self-reporting questionnaire was the main method of evaluation used. The results reveal that compared to the immersive HMD, the non-immersive 2D screen provided a more natural movement of objects and more realistic experience due to lower interface awareness, thereby improving design performance. © 2009 Springer Netherlands.
CITATION STYLE
Wang, X., & Kim, M. J. (2009). Exploring presence and performance in mixed reality-based design space. In Mixed Reality In Architecture, Design And Construction (pp. 75–90). Springer Netherlands. https://doi.org/10.1007/978-1-4020-9088-2_5
Mendeley helps you to discover research relevant for your work.