Young children often build various structures with wooden blocks; structures that are often used for pretend play, subtly improving children's creativity and imagination. Based on a traditional Japanese wooden block toy, Tsumiki, we propose a novel interactive toy for children, named "TSU.MI.KI", maintaining the physical assets of wooden blocks and enhancing them with automation. "TSU.MI.KI" consists of a set of computerized blocks equipped with several input/output devices. Children can tangibly interact with a virtual scenario by manipulating and constructing structures from the physical blocks, and by using input and output devices that are integrated into the blocks. © IFIP International Federation for Information Processing 2005.
CITATION STYLE
Itoh, Y., Yamaguchi, T., Kitamura, Y., & Kishino, F. (2005). A computerized interactive toy: TSU.MI.KI. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 3711 LNCS, pp. 507–510). https://doi.org/10.1007/11558651_49
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