With the advent of bendable devices, Lahey et al. [1], explored bend gestures for mobile phone applications. Considering millions of applications present on app stores [2], it would be a challenge to modify source code to handle bend gestures. We propose a novel approach to assign bend gestures using graphics framework capabilities, which does not require application source code changes. Because of the ease in use of the proposed approach, bend gestures get acceptance from research community and industry.
CITATION STYLE
Nagaraju, S. (2015). Swift gestures: Seamless bend gestures using graphics framework capabilities. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 9170, pp. 118–129). Springer Verlag. https://doi.org/10.1007/978-3-319-20916-6_12
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