Smartwalk is a playful enrichment activity for sixth- or seventhgraders on computer science. It takes place outside on the schoolyard. The basic idea is to do things that Generation Z-kids usually do with their mobile devices in a different (metaphorical) way using the physical environment outside on the schoolyard. The goal is to make aware of computer sciences concepts adopted in smartphone apps and to promote the acquisition of computational thinking.
CITATION STYLE
Weigend, M. (2017). Smartwalk: Computer science on the schoolyard. In IFIP Advances in Information and Communication Technology (Vol. 515, pp. 525–535). Springer New York LLC. https://doi.org/10.1007/978-3-319-74310-3_53
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