Can exergames be used as an alternative to conventional exercises?

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Abstract

Aim: The present study aimed to analyze if the exergaming exercise produces the same acute effects as conventional training. Methods: The Nintendo® Wii was chosen as the stimulus for this study. Participants should conduct a physical training session under Exergames Training (ET) and Conventional Training (CT). Both training con-ditions use two aerobic exercises and six strength exercises, which were always performed in the same sequence. The study group was composed of 30 young adults (16 men and 14 women, mean age of 23.7 ± 3.7 years). Results: Our findings showed significant results between pre and post-tests: The heart rate (HR) and the double product (DP) were higher in the post-exercise period, while the systolic blood pressure (SBP) was lower. Further analysis revealed that ET and CT conditions had no significant differences. ET condition showed to present similar results as CT condition to women (regarding HR, diastolic blood pressure - DBP, and DP), and to men (HR, SBP, and DBP). Conclusion: The present research showed that exergaming provides the same acute effects in physiological variables as conventional exercises. Thus, this kind of exercise can be a reliable way to improve the lifestyle of young adults.

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APA

Da Silva, L. M., Flôres, F. S., & Matheus, S. C. (2021). Can exergames be used as an alternative to conventional exercises? Motriz. Revista de Educacao Fisica, 27. https://doi.org/10.1590/S1980-65742021019720

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