This paper introduces a Finite State Machine Simulator and a robot-based game associated with it for learning Automata Theory. The Finite State Machine Simulator is implemented in Java language and the automaton game based robot is build by the Lego NXT Robot set. Learners can build their own automaton graphically in the simulator interface, and then pass it to the robot, which can then simulate the automaton transitions. Learners can learn by observing the robot's motion. © 2010 Springer-Verlag Berlin Heidelberg.
CITATION STYLE
Hamada, M., & Sato, S. (2010). Simulator and robot-based game for learning automata theory. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 6249 LNCS, pp. 429–437). https://doi.org/10.1007/978-3-642-14533-9_44
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